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Lizardmen Renegades V2

Community Draft v1.5.2.2

A community army for Warhammer: The Old World (TOW), built on the Lizardmen Grand Army. This page lists what it changes.

Renegades master document

Build a list with Lizardmen Renegades V2

Army list

Units the army can take, and the limits on them, where they differ from the Grand Army.

Added

  • Skink Cohorts: Core

Changed

  • Slann Mage-Priests: Character, 0-1 per 1,500 pts → Character, 0-1 per 1,000 pts, shared with Saurus Oldblood
  • Saurus Oldblood: Character, 0-1 per 1,000 pts → Character, 0-1 per 1,000 pts, shared with Slann Mage-Priests
  • Saurus Warriors: Core, at least 1 → Core
  • Temple Guard: Core, 0-1 per army → Core, 0-1 per army, 1 per Slann Mage-Priests; Special
  • Ripperdactyl Riders: Special, 1 per Skink Chief or Skink Priest → Special
  • Terradon Riders: Special, 1 per Skink Chief or Skink Priest → Special
  • Bastiladon: Special, 0-2 per 1,000 pts → Special
  • Stegadon: Rare, 0-1 per 1,000 pts, shared with Troglodon → Special
  • Salamander Packs: Rare, 0-1 per 1,000 pts, shared with Razordon Packs → Rare

New units

Skink Cohorts

Regular infantry · 5 pts per model · Unit size 10+

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Special rules: Aquatic, Close Order, Cold Blooded, Move Through Cover, Poisoned Attacks (javelins and shortbows only), Spawn-Kin

Options

  • Hand Weapon (free)
  • Light Armour (free)
  • Blowpipes (free)
  • Javelins and Shields (free)
  • Shortbows (free)
  • Skink Brave (5 pts)
  • Standard Bearer (5 pts)
  • Musician (5 pts)
  • Kroxigor (49 pts)

Changed units

Each unit compared with its Lizardmen profile.

Slann Mage-Priests

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Troop type
monstrous creature → monstrous infantry

Gains: Lore of Lustria, Palanquin, Wisdom of the Old Ones

Loses: Large Target, Lore Of Lustria, Close Order

Options

  • Disciplines of the Old Ones: new option (free)
  • Disciplines of the Old Ones: The Focused Rumination: new option (65 pts)
  • Disciplines of the Old Ones: Higher State Of Consciousness: new option (60 pts)
  • Disciplines of the Old Ones: Focus of Mystery: new option (45 pts)
  • Disciplines of the Old Ones: Wandering Deliberations: new option (35 pts)
  • Disciplines of the Old Ones: Transcendent Healing: new option (35 pts)
  • Disciplines of the Old Ones: Becalming Cogitation: new option (30 pts)
  • Disciplines of the Old Ones: Sorcerous Void: new option (25 pts)
  • Disciplines of the Old Ones: Harrowing Scrutiny: new option (20 pts)
  • Disciplines of the Old Ones: Soul of Stone: new option (15 pts)
  • Soul of Stone: no longer available
  • Becalming Cogitation: no longer available
  • Wandering Deliberations: no longer available
  • Transcendent Healing: no longer available
  • Sorcerous Void: no longer available
  • Harrowing Scrutiny: no longer available
  • Higher State Of Mind: no longer available

Saurus Oldblood

Gains: Armoured Hide (2), Predatory Fighter

Loses: Furious Charge

Options

  • Light Armour: new option (3 pts per model)
  • Cold One: profile or rules changed
  • Carnosaur: profile or rules changed
  • Scaly Skin: no longer available

Saurus Scar-Veteran

Gains: Armoured Hide (1), Predatory Fighter

Loses: Furious Charge

Options

  • Light Armour: new option (3 pts per model)
  • Cold One: profile or rules changed
  • Carnosaur: profile or rules changed
  • Scaly Skin: no longer available

Skink Priest

Gains: Armoured Hide (1), Lore of Lustria

Loses: Lore Of Lustria

Options

  • Ancient Stegadon: 230 pts per model → 210 pts per model
  • Ancient Stegadon: Engine of the Gods: 25 pts → 35 pts
  • Calloused Hide: no longer available

Skink Chief

Gains: Armoured Hide (1)

Options

  • Javelins: new option (3 pts per model)
  • Light Armour: new option (3 pts per model)
  • Terradon: profile or rules changed
  • Ripperdactyl: profile or rules changed
  • Stegadon: 215 pts per model → 195 pts per model
  • Scouts: new option (10 pts)
  • Vanguard: new option (5 pts)
  • Calloused Hide: no longer available
  • Javelin: no longer available

Skink Skirmishers

Points
5 pts per model → 6 pts per model

Gains: Aquatic, Poisoned Attacks (javelins only)

Loses: Poisoned Attacks

Options

  • Light Armour: new option (free)
  • Blowpipes: new option (free)
  • Patrol Leader: 5 pts → 6 pts
  • Calloused Hide: no longer available
  • Blowpipe: no longer available

Chameleon Skinks

Gains: Aquatic, Ambushers, Chameleon, Fire & Flee, Loner

Options

  • Light Armour: new option (free)
  • Calloused Hide: no longer available

Saurus Warriors

Points
14 pts per model → 12 pts per model

Gains: Armoured Hide (2), Predatory Fighter

Options

  • Spawn Leader: 7 pts → 6 pts
  • Standard Bearer: 7 pts → 6 pts
  • Standard Bearer: Magic Standards: new option (free)
  • Musician: 7 pts → 6 pts
  • Drilled: new option (1 pt per model)
  • Scaly Skin: no longer available

Temple Guard

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Grand Army1
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Points
16 pts per model → 15 pts per model

Gains: Armoured Hide (2), Predatory Fighter

Options

  • Light Armour: new option (free)
  • Drilled: new option (1 pt per model)
  • Scaly Skin: no longer available

Kroxigor

Gains: Predatory Fighter

Options

  • Full Plate Armour: new option (free)
  • Scaly Skin: no longer available

Salamander Packs

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Points
5 pts per model → 65 pts per model
Unit size
4+ → 1+

Gains: Reserve Move

Options

  • Wicked Claws: new option (free)
  • Fiery Breath (Lizardmen): new option (free)
  • Full Plate Armour: new option (free)
  • Hand Weapon: no longer available
  • Calloused Hide: no longer available
  • Skink Handler: no longer available
  • Salamander: no longer available
  • Salamander: Wicked Claws: no longer available
  • Salamander: Fiery Breath (Lizardmen): no longer available
  • Salamander: Scaly Skin: no longer available

Razordon Packs

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Points
5 pts per model → 75 pts per model
Unit size
4+ → 1+

Options

  • Wicked Claws: new option (free)
  • Razor Barbs: new option (free)
  • Full Plate Armour: new option (free)
  • Hand Weapon: no longer available
  • Calloused Hide: no longer available
  • Skink Handler: no longer available
  • Razordon: no longer available
  • Razordon: Wicked Claws: no longer available
  • Razordon: Razor Barbs: no longer available
  • Razordon: Scaly Skin: no longer available

Cold One Riders

Unit size
5+ → 4+

Gains: Armour Bane (1), Armoured Hide (3), Counter Charge, Predatory Fighter

Loses: Armour Bane (1, Cold One only), Armoured Hide (1)

Options

  • Cavalry Spear: 1 pt per model → free
  • Light Armour: new option (4 pts per model)
  • Scaly Skin: no longer available

Terradon Riders

Gains: Armoured Hide (2), Fire & Flee, Skink Riders

Loses: Armoured Hide (1)

Options

  • Fireleech Bolas: new option (2 pts per model)
  • Shield: new option (1 pt per model)
  • Sky Leader: Arcane Items: new option (free)
  • Sky Leader: Magic Armour: new option (free)
  • Sky Leader: Magic Weapons: new option (free)
  • Sky Leader: Enchanted Items: new option (free)
  • Sky Leader: Talismans: new option (free)
  • Calloused Hide: no longer available
  • Javelin: no longer available
  • Fireleech bolas: no longer available

Ripperdactyl Riders

Gains: Armoured Hide (2), Counter Charge, Predatory Fighter, Skink Riders

Loses: Armoured Hide (1), Furious Charge

Options

  • Wicked Claws: new option (free)
  • Ripperdactyl: profile or rules changed
  • Ripperdactyl Champion: new option (6 pts)
  • Ripperdactyl Champion: Arcane Items: new option (free)
  • Ripperdactyl Champion: Magic Armour: new option (free)
  • Ripperdactyl Champion: Magic Weapons: new option (free)
  • Ripperdactyl Champion: Enchanted Items: new option (free)
  • Ripperdactyl Champion: Talismans: new option (free)
  • Calloused Hide: no longer available
  • Champion: no longer available

Stegadon

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Grand Army5
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Points
0 pts → 195 pts

Gains: Great Horns, Howdah, Skink Riders

Loses: Howdah (Lizardmen)

Options

  • Great horns: no longer available
  • Stegadon: no longer available

Ancient Stegadon

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Grand Army5
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Points
0 pts → 210 pts
Armour value
4 → 3

Gains: Great Horns, Howdah, Skink Riders

Loses: Howdah (Lizardmen)

Options

  • Engine of the Gods: 25 pts per model → 35 pts per model
  • Great horns: no longer available
  • Ancient Stegadon: no longer available

Bastiladon

Points
160 pts → 140 pts

Gains: Skink Riders

Loses: Solar Radiance

Options

  • Thunderous Bludgeon: new option (free)
  • Ark of Sotek: profile or rules changed
  • Solar Engine: 15 pts per model → 35 pts per model
  • Thunderous bludgeon: no longer available
  • Bastiladon: no longer available

Troglodon

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Grand Army7
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Points
200 pts → 140 pts

Gains: Armoured Hide (3), Lore of Lustria, Predatory Fighter, Skink Riders

Loses: Lore Of Lustria

Options

  • Venomous Talons: new option (free)
  • Venom Spray: new option (free)
  • Arcane Items: new option (free)
  • Magic Armour: new option (free)
  • Magic Weapons: new option (free)
  • Enchanted Items: new option (free)
  • Talismans: new option (free)
  • Wizard Level 2: new option (30 pts per model)
  • Venomous talons: no longer available
  • Venom spray: no longer available
  • Scaly Skin: no longer available
  • Troglodon: no longer available

Magic items

ItemTypePoints
Staff of the Lost Sun magic weapon 40 Reworded
Shield of the Mirror Pool magic armour 40 Reworded
Sun Standard of Chotec magic standard 40 65 Reworded
Jaguar Standard magic standard 20 30 Reworded
Venom of the Firefly Frog enchanted item 15 Reworded
Itxi Grub arcane item 30 20 Reworded

Special rules

New: Predatory Fighter, Skink Riders, Chameleon, Spawn-Kin, Great Horns, Engine of the Gods, Ark of Sotek, Solar Engine

Reworded for this army: Toad Rage, Arcane Vassal, Aquatic, Beast Handlers, Cold Blooded, Drop Rocks, Palanquin, Guardians, Blood Frenzy, Primeval Roar

Weapons

  • Thunderous Bludgeon: Combat, S, AP -3, Strike Last → Combat, S+3, AP -3, Strike Last, Multiple Wounds (D3)
  • Fiery Breath (Lizardmen): Range N/A, S 4, AP -1, Breath Weapon, Flaming Attacks → Range -, S 4, AP -2, Column of Fire, Cumbersome, Flaming Attacks, Move & Shoot
  • Razor Barbs: Range 18", S 4, AP -1, Move & Shoot, Multiple Shots (D3), Quick Shot → Range 12", S 3, AP -1, Move & Shoot, Needs More Nails, Quick Shot

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