Comps in Ingude
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The comp packs the app ships with for Warhammer: The Old World (TOW), and exactly what it does with each one: the rules it checks for you, the rules it can only remind you of, and every change it makes to unit profiles, weapons and army lists. Each page is generated from the data Ingude validates against, so it says what the app actually does rather than what a document says it should.
Official
The packs published with the game — three in the rulebook, one in an Arcane Journal.
Open War v1.0 The rulebook default: build to the army list and nothing more. Ingude adds no checks of its own for Open War: the percentages, unit caps and 0-X limits it already applies come from the army list, and hold whether or not a comp is selected. Adds no rules of its own Grand Melee v1.0 The tournament pack from the rulebook: nothing is banned, but no single choice may dominate the army. Caps the points in any one character or unit, the wizard levels available, and, since the v1.5.3 errata, the share of an army in models that one unit may hold. 3 of 3 rules checked automatically · 1 faction section Combined Arms v1.0 Caps how many copies of the same unit an army may take, category by category, rising with the points limit. Units the army list already restricts are exempt, so it stacks on top of the list rather than fighting it. 1 of 1 rules checked automatically · 1 faction section Battle March v1.0 The small-game pack from Arcane Journal: The War of Settra's Fury, built for 500-750 pt armies and for allied contingents. Tightens the single-entity caps per category, requires a minimum of real units, relaxes 0-X per 1,000 pts below the threshold, and adds a set of common magic items available only while it is running. 3 of 4 rules checked automatically · 1 faction section · 20 magic items
Community
Comps written by tournament organisers and their scenes. Ingude implements them from the published documents; the source is linked on every page.
GermanComp v1.5.3 (LVO) Beta Three stackable pillars: the Restriction pack caps what a list may contain, the Gamechanger pack changes the rules of the game itself, and the Faction pack carries the per-army blocks. Each is selected on its own, so a TO can run one, two or all three. Battle March replaces the Restriction pack for games of up to 999 pts, and brings the Arcane Journal's Battle March magic items with it. 29 of 67 rules checked automatically · 18 faction sections · 20 magic items Welsh Comp v1.1 Beta A scored comp rather than a restrictive one: lists are legal but earn tournament points, positive and negative, for what they contain. Ingude computes the score and enforces the Unit Strength cap; the in-game rule changes are listed here but cannot be checked from a list. 423 rules applied automatically · 19 faction sections Square Based Comp v2.7 / 2.6 Balances armies by points rather than by restriction: each army list is assigned a tier that sets its effective points limit for a 2,000 pt event, with a normalization factor for scoring victory points across mismatched limits. 3 of 3 rules checked automatically · 19 faction sections Pool Comp v1.5.1 / 1.2 Beta Limits unit strength, magic and duplicates by game size, asks every army for a minimum Command Structure, and gives the strongest factions a short table of pool choices that share a small budget. Underperforming armies get extra points to spend, with their units worth fewer victory points in return. 28 of 30 rules checked automatically · 17 faction sections